Instead, the Adventurers are all about the Adventurer Token
Its not only an effective blocker who can help you keep your heavy-hitter safe, but also an asset that counters any negative effects to your DON
In fact, Mothmans whole shtick is the Rad Counter mechanic which means players mill every turn
Black Massacre Wurm Feed the Swarm Gatekeeper of Malakir Vengeful Bloodwitch Demonic Pact Desecration Demon Dread Summons Kalastria Highborn Midnight Reaper Myojin of Night's Reach Nullpriest of Oblivion Wishclaw Talisman Arbiter of Woe 2 Infestation Sage Midnight Snack Seeker's Folly 3 Vengeful Bloodwitch Exsanguinate 2 Hero's Downfall Marauding Blight-Priest Stromkirk Bloodthief Vampire Nighthawk Zombify Moment of Craving Suspicious Shambler Undying Malice Deathmark Driver of the Dead Duress Knight of Malice Pulse Tracker Sanguine Indulgence Tribute to Hunger Vampiric Rites Vile Entomber Massacre Wurm, Feed the Swarm, and Gatekeeper of Malikir are in traditional foil
If you do end up giving it to your opponent, you also get to Special Summon another Level 4 Fiend from your hand/GY
While it may look straight out of a Gothic painting, the imagery conveys the sense of unease that characterizes the plane of Innistrad